Supercard Fridays: DBS Card Game (Part 3)!

Here we are again, and welcome to another Supercard Fridays segment with yours truly! We return with some more info on what to expect and look for, when playing the Dragon Ball Super Card Game. In our last segment we talked about the five different card color types and what advantages they will give you during battle. This time around we’ll be looking at some common rules of the game as well as game rulings. We’ll first start off with some keywords that you’ll find in the game.

  • [Auto]
  • [Blocker]
  • [Barrier]
  • [Swap]
  • [Over Realm]
  • [Dark Over Realm]
  • [Double Strike]
  • [Triple Strike]
  • [Quadruple Strike]
  • [Victory Strike]
  • [Bond]
  • [Dual Attack]
  • [Triple Attack]
  • [Permanent]
  • [Counter]
  • [Revenge]
  • [Alliance]
  • [Aegis]
  • [Energy Exhaust]
  • [Activate: Main]
  • [Activate: Battle]

These are just some of the basic keywords that you’ll find when playing the game. For more information about what each keyword does and how they’re used in battle, head to the Dragon Ball Super Card Game Official Website. As for the rulings on certain keyword skills of the game (as well as how to avoid making a “bad play”), check out these videos from the Supah Playaz Youtube channel!

Sorry this one’s a little short but hopefully you’ve got some good information on how to play the DBS Card Game with your friends, and hopefully get the chance to enter into local tournaments as well. That will do it for our another round of our Supercard Fridays segment! Next week we’ll be choosing a different card game while giving you a brief-yet-informative explanation of the rules. Until next post, stay nerdy! 😉

Supercard Fridays: DBS Card Game (Part 2)!

Hey guys n’ gals, and welcome back to another Friday night of our newest segment we call Supercard Fridays! Last week we talked about how to play the game and what an actual battle looks like, this time around we’re going to give you a break down of the five card colors associated with the DBS Card Game; Red, Blue, Green, Yellow, and Black!

Red Cards: Aggro Beatdown

Red cards in the game are all about offense and taking the fight to your opponent! If you’re running a deck with red battle cards in them, when you play certain ones you’ll give the card (and all other cards as well as your leader card) a boost in power (which is mostly +5000). Other effects include the ability to play other cards based on the card’s ability without having to pay up energy, which may allow you to swarm the field and put even more pressure on your opponent.

Blue Cards: Control & Flexibility

These cards have abilities that can slow down or counteract the abilities of decks that have red cards in them. They’re also good for ramping up and un-tapping energy if you’re on the defense. These cards can also destroy an opponent’s energy thus giving you a better chance of winning the game!

Green Cards: Destruction All-Around

Having these cards in your deck will allow you to punish your opponent by potentially nuking their field of battle cards; a perfect counterattack to red card decks! The abilities you’ll get from having these cards in your deck is of course field destruction, hand destruction (meaning that they have to send cards to their graveyard or drop area), and pretty soon, deck destruction!

Yellow Cards: Strategy Killers

Nothing will wreck a strategy more than a deck filled with yellow cards. Basically they counter cards that have aggro abilities, force you to switch your battle card(s) to rest mode, and have high defense capabilities! These cards also give you the ability to draw a card depending if you’ve met the card’s conditions or not.

Black Cards: Wild Cards

These cards are wildcards, which means that most of them have a little bit of each effect from each color. The only difference with these cards is that fact that you can resurrect battle cards that have been killed in the line of duty. You can also use an ability called [Over Realm] with allows you to play a card by removing cards from your graveyard, from the game. You can only do this once, but depending on the leader you have you may be able to do this twice per turn.

That will do it for our breakdown of the five different colors found in the Dragon Ball Super Card Game, as well as another Friday night of Supercard Fridays! Until next post, stay nerdy my friends! 😉

Supercard Fridays: Dragon Ball Super TCG!

Welcome to our first ever Supercard Fridays segment on our blog! For this segment we choose a Collectible Card Game (CCG) or Trading Card Game (TCG) and do an overview on it and show you how the game is played. This week we’re highlighting a TCG that’s only been out for a couple of years and is gaining new players every day (including ourselves). For our first ever Supercard Fridays segment, we’re highlighting the Dragon Ball Super Trading Card Game!

The Dragon Ball Super Card Game is only the latest incarnation of any DBZ trading card game. Unlike the others that came before it, this version plays in a similar fashion to Magic The Gathering (MTG for short); where you would charge your land and summon battle creatures depending on the type of land you have. The game goes in three different phases; Charge Phase, Main Phase, and End Phase.

Before the battle of course you have to place your Leader Card on the top left corner of your playmat. Normally most players would place their deck on the top right but its up to you where you want to place it (as long as it’s not on the center of the field). Before the battle starts both players have to decide which one of them goes first, so you can either flip a coin or go rock-paper-scissors to see who goes first. Then both players draw six cards, if you got a bad hand send back what you don’t want and keep what you do, then shuffle your deck and draw the amount of cards you’ve placed back into your deck. You can’t do this but once per battle so cross your fingers and hope you get a good hand.

Then you draw eight cards as they will represent your life, once your life reaches 0, the game will end and whoever has the most life left wins the battle! Instead of us explaining how an actual battle goes and all of the effects the cards can do, we’ll have the Supah Playaz show you what happens during an actual Dragon Ball Super Card Game battle! (Be sure to subscribe to their channel for the latest and greatest in all things Dragon Ball Super TCG!)

This pretty much wraps up our first ever Supercard Fridays segment for the blog, and hopefully if things go well for this segment we’ll continue to do it in the future. Not to worry however, as we’ll be testing this segment every Friday up until the last Friday in August. Until next post and next Supercard Fridays, stay nerdy my friends! 😉